Seven Reasons OU Computer Science is Better than Hogwarts
I was tasked with creating a new recruitment video for the Computer Science department. I decided to do something a little offbeat, that might attract a different variety of folk.
What Ethnographers Do: The Art of the Email Interview
The internet is a many-splendored thing. It provides a great opportunity to learn more about people, largely unrestricted by geography and time. However, it also presents a significant challenge.
Quantitative: A Look at the Big(ger) Picture
A significant spike in the number of fertilizes in Plant Wars has an unlikely origin.
Quantitative: Some Plant Wars Player Patterns
We have some new visualizations for your viewing pleasure, this time of individual Plant Wars players!
What Ethnographers Do: Interview Guide
Part of the documentation we assemble before every project is an interview and observation guide. It’s supposed to serve as a checklist for supplies, as well as a guideline for … Continue reading
What Ethnographers Do: Data Management
One of the greatest challenges for ethnographers is what to do with all of the data we collect. In addition to the physical notebooks full of scratch notes, we also … Continue reading
What Ethnographers Do: Field Notes
Field notes, for the ethnographically uninitiated, are detailed descriptions of field work (interviews with and observations of people). Contrary to what the name suggests, field notes are not actually taken … Continue reading
Quantitative: The First Patterns of Play Data Visualization
Ladies and gentlemen, the moment you’ve all been waiting for has finally arrived! The first data visualization of Plant Wars player interactions is finished! The data used in this visualization … Continue reading
Now, For Some Robots
I love Machinarium; I think it’s a great game, and I think you should play it.